
The Kill Team: Typhon expansion feels like those Tyranid aliens it stars. The skirmish game has evolved here – grown into something new. Yes, it's still got the recognisable teeth and claws and fast-paced fury. But just as the box's Ravener squad has grown beyond the aging models that inspired them, Typhon takes Kill Team off-road and into new territory.
Basically, this set puts most of its eggs in the basket of co-op or solo play. While there are still two fresh squads to master and a load of narrative-based lore propping them up, the majority of its missions are 'Joint Ops' rather than the usual player-vs-player match-ups. Kill Team: Typhon also has PVP options, of course, but even these scenarios introduce an added complication I didn't expect – non-playable enemies that make life difficult for everyone.