
Hazelight founder Josef Fares, known for his work on games including Brothers: A Tale of Two Sons, A Way Out, It Takes Two, and the upcoming Split Fiction (plus that whole Oscars moment at The Game Awards a few years back) doesn't care what Electronic Arts thinks: He's not a fan of live service games, and says he'll never make one.
EA's opinions on live service games came to the fore in the wake of Dragon Age: The Veilguard's failure to meet sales expectations. In a subsequent investors call in January, CEO Andrew Wilson said "games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives," and that while Veilguard "had a high quality launch and was well-reviewed by critics and those who played ... it did not resonate with a broad enough audience in this highly competitive market."