
Like many of you, I first played Baldur's Gate 3 (BG3) about a year ago when it first launched. I really didn't know what to expect from Larian Studio's game, aside from the fact that you could apparently have a romantic relationship with a druid (Halsin) while he was in bear form. Thankfully, I ended up playing the game on launch day and quickly fell in love with the sassy Astarion, blunt Lae'zel, and puppy-like Karlach during my first 80-hour playthrough. Not only that, I found myself thinking about the game and its characters long after I saw the credits roll.
It's been a year since the game released (crazy, right?), and I love so many parts of it. However, it took me playing Dragon Age: Inquisition to put into words one of the things I love most about BG3. Namely, Larian Studio's Dungeons and Dragon's game provides a far more enthralling adventure than usual because it doesn't use one of the most cliche and overdone storytelling methods in fantasy RPGs.