
The release of Starfield: Shattered Space is a milestone for Bethesda Game Studios. The culmination of a year-long effort to write the next chapter of its science-fiction epic, where an anomalous fracture of space-time prompts a deadly descent into House Va'ruun. For players who now call the Settled Systems home, this expansion is an opportunity to better understand how Starfield will continue to evolve; and for those left a little cold by Bethesda's latest effort, it's a moment to see how the studio responds to the criticism levied at the core game.
Given the decade-long development journey that Bethesda undertook with Starfield, and the divisive launch that followed, I was keen to better understand the impact this experience has had on the studio. Speaking with design director Emil Pagliarulo, I ask what the development of Starfield has taught Bethesda that he thinks it'll carry onto future projects. His response? "Fans really, really, really want The Elder Scrolls 6."