Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Issy van der Velde

"Is this going to be Valheim with party hats?": RuneScape: Dragonwilds devs know survival games are competitive and focus on "things that make us unique" in a tree-punching genre

A person using a magical spectral axe to cut down a tree.

Survival games, everybodies making them now, even old school MMOs. RuneScape: Dragonswilds is set within the universe you all know and love, but it's trying to bring new things to the genre rather than improving on what's already there.

In an interview with PCGamesN, senior community manager Jake Blunt talks about some of the thinking behind the upcoming game. The survival genre is a saturated one, even Player Unknown is getting in on it with Prologue: Go Wayback, but was all the competition and genre fatigue a concern for the developers?

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.