
I'm not quite sure what I expected from Infinitesimals, the insect-scale indie sci-fi shooter that debuted at the Summer Game Fest kickoff show, but it certainly wasn't an open-ended combat sandbox that reminded me in equal parts of Halo, Deus Ex, and Xbox 360 cult classic Binary Domain. Infinitesimals feels like it's jumped forward in time from an era when shooters were far more bold and experimental in their design and setting, and amid a sea of modern military games its approach feels downright refreshing.
You take control of a tiny alien commando, who wanders through what he perceives as a strange and hostile alien wilderness, but which actually looks like an insect eye's view of a rural patch of grass here on Earth, complete with some very unpleasant ants and a watchful crow. While you're free to do battle with wild creatures, they're not the main focus of the combat. Instead, there's a cadre of robotic enemies known as Hunter Gatherers, or HGs, which are launching in on little dropships and setting up militarized bases across the landscape.