
Of all of the internal debates that Machine Games had during the development of its most recent game, Indiana Jones and the Great Circle, director Jerk Gustafsson recalls the toughest being about how the iconic archeologist should move. While some team members wanted to make Indy as acrobatic as his gaming contemporaries, others felt a duty to portray him as his creators intended.
“To be honest, that was probably a harder sell internally,” Gustafsson, who was in the latter camp. “I remember reading this quote, I think it was from Spielberg who said ‘Indiana Jones is a non-superhero superhero.’ That became one of the core values of the project. Of course he’s still fit and can handle himself. But he’s also a 35-plus-year-old professor. I had this goal of trying to make it grounded in that way.”