
Under the desert sands of Gizeh in Indiana Jones and the Great Circle, I'm in a waking nightmare. Shrouded in the darkness of an ancient abyss, I try to avoid anything on the ground that might make a noise, with only a lighter to illuminate the immediate area. I'm very much in danger right now, and a chorus of unsettling, echoing clicks that are being emitted by my hunter are constant reminders of that fact. Every time I spot the terrifying figure who's out to get me, I forget how to breathe. I didn't sign up to face one of my biggest video game fears when I put on Indiana Jones' iconic fedora in MachineGames adventure, but some 20 hours in, that's exactly what I'm doing.
I had a bad feeling the minute I stepped foot in this underground cave system, and further in, that only intensified. Eerie whispers seemed to sound off just behind me, or whistle down tunnels in a decidedly creepy fashion, and I couldn't shake the feeling that someone or something was following me. That alone was enough to make me want to get the hell out of this place, but to then be actually pursued by a giant guardian in a dark chamber who's not interested in being friends? Well, I might as well be in hell, because it certainly feels like I am right now.