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GamesRadar
GamesRadar
Technology
Austin Wood

In a massive shake-up for fan games, vtuber giant Hololive will let indie devs actually make money off their work

HoloParade.

Japan-based vtuber agency Hololive has spawned a staggering number of fan games, from fighters to Vampire Survivors-style roguelikes to Pokemon-like JRPGs, and all of them were released for free under the company's derivative work guidelines. But those guidelines are now changing, beginning with the brand's first official paid fan game, which is due to launch on December 1. 

Cover, the company that owns Hololive, announced the quietly massive news today. With the creation of a new "holo Indie" publishing arm, Cover will enable select fan game creators to release their games on Steam – and, very importantly, "distribute paid contents using IPs of Cover Corporation." 

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