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GamesRadar
GamesRadar
Technology
Ben Tyrer

Ignore the haters, Skate might have finally found the perfect formula for a skateboarding game in 2025

Skate screenshot of a skater with knee high socks, shorts and a jumper doing an ollie.

Skate's San Vansterdam is a miracle of line design. This city exists to be shredded to pieces and every corner I coast around offers a spot that demands I push my board towards it. There's the man-made water feature which I spend a morning ollieing, fastplanting, and grinding over in the Upper Cut, while a lunchtime session with a friend sees us scale a tower just outside the, um, delightfully named Chum Bucket stadium so we can drop into a huge ramp and fire ourselves across wavy halfpipes.

And yet, it's a simple stairset in Hedgemont that devours an evening. On the left, a careening slope. On the right, a 20ft staircase with a trickier-than-it-looks rail curving down the middle. Once I make it to the bottom down either of these obstacles, there's a gap over a grassy bank. Do I mix in a quick lil' christ air? Or a triple heelflip? Or maybe I should go back to the top and do a coffin down the slope instead?

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