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Windows Central
Windows Central
Technology
Brendan Lowry

"I wish everybody could play my game." The Outer Worlds 2 director doesn't like its $80 price tag either, and says it was an Xbox decision

The Outer Worlds 2.

Last weekend's Xbox Games Showcase was quite a big "Not-E3" showing from Microsoft, with the publisher sharing tons of news about Xbox games on the horizon, the upcoming Xbox Ally handheld hardware, and more. Perhaps the highlight of the show was a meaty The Outer Worlds 2 Direct that revealed a ton about what players can expect from Obsidian Entertainment's RPG sequel; however, The Outer Worlds 2's unveiled $80 price tag also generated quite a bit of controversy.

That MSRP isn't terribly surprising, given that Nintendo set the tone with Mario Kart World and that Microsoft recently announced widespread Xbox price increases amid economic headwinds. Still, it's an unwelcome one, as it signals the industry is heading towards an era of $80 releases being normal. And it's one that The Outer Worlds 2's director, Brandon Adler, doesn't like either.

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