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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

I've been playing horror games for 25 years, but Dying Light: The Beast's gore just out-grossed it all by getting uncomfortably realistic

Dying Light: the beast screenshot of a mutated infected's claw and arm spraying blood, with an orange On The Radar overlay.

Looking down at the bloody carnage I've created in Dying Light: The Beast never gets old. Techland's latest entry in one of the best zombie games ever proves protagonist Kyle Crane nothing short of a one-man weapon; he's got guns, he's got modded sabers and brass knuckles and enough giant axes to make a lumberjack green with envy, and now he's got Beast Mode.

After ripping apart my umpteenth Biter in a row, however, the sight before me is somewhat familiar. The shudderingly accurate anatomical realism at play is reminiscent of Dambuster's FLESH system, as seen in 2023's Dead Island 2, which is another zombie-bashing slaughterfest that all fans of the genre will have heard of by now. Both games put carnage front and center, with exposed brains, entrails, and all manner of garish viscera glistening brilliantly under the limelight.

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