

Sword Hero is a systems-heavy RPG like an Elder Scrolls or Gothic but with combat better than most action games. It's set on a tantalizingly weird ring world populated with grimy medieval Witcher NPC types who will have daily schedules—and a procedural vengeance system if you wrong them.
I had to stop playing 1v1 PvP in Armored Core 6 because it was a detriment to my health: The knife's edge, million miles an hour duels filled me with so much adrenaline I'd have trouble sleeping if I played too late in the evening. Other games—and for a few minutes right after playing, real life—would feel so slow I had trouble adjusting.