
Love the idea of immersive spatial audio but don’t want to fork out for expensive headphones, Dolby Atmos soundbars or surround sound systems? You’re in luck. Audioscenic has developed a 3D sound optimizing technology, and after trying it out using THX spatial audio on Razer’s Leviathan V2 Pro soundbar and the Acer Predator Helios 3D 15 SpatialLabs edition laptop, I can really see its game-changing potential for anyone looking to get more immersive audio without the need for headphones or multiple speakers.
The idea behind it is that it combines object-based audio like Dolby Atmos with head-tracking computer vision – camera sensors – to create a virtual 3D sound no matter where you’re sitting. Part of the research for the tech was carried out by the co-founder of Audioscenic, Filippo Fazi, who is the professor of audio and signal processing of the Institute of Sound and Vibration Research at the University of Southampton.