
Back in February, I came agonizingly close to beating an early build of Prologue: Go Wayback, the super-tough survival game being made by the new studio from Brendan Green, better known as battle royale trailblazer PlayerUnknown. Knowing Prologue was targeting a summer release window, I'd hoped it was coming to Steam Next Fest, and when I discovered a demo ready and waiting for me, I jumped in almost immediately. After all, I had to prove myself.
Prologue: Go Wayback is supposed to be "as hard a survival game as you can make," but its premise is simple. Starting from one point in its machine-generated wilderness, you have to make your way to a weather tower, which can be found on the highest point on the map. That map is inspired by the Czechian countryside, and is around the same size as a PUBG island - an 8x8km environment that's being generated by the technology that Greene founded his studio to work on.