Assassin's Creed Unity, it hardly needs to be said, had its share of problems. At launch, the game which was intended to be Ubisoft's big technical showcase on the then-new PS4 and Xbox One was rife with sometimes-hilarious bugs, filled with map barf, crammed with microtransactions, had a rather odd emphasis on co-op gameplay in a historically singleplayer series, and was—a little garnish—venomously reactionary about its setting: the French Revolution.
And yet, and yet, I maintain it was actually one of the best Assassin's Creed games, and represented a much more interesting avenue the series could have gone down had Ubisoft not embraced full Witcher 3-ification in games like Odyssey, Origins, Shadows, and Valhalla.