Get all your news in one place.
100's of premium titles.
One app.
Start reading
Windows Central
Windows Central
Technology
Cale Hunt

I read this Age of Empires II essay on human attributes and it’s way deeper than you expect

An animated scene from "Age of Empires II" featuring battles between blue and red soldiers near a wooden bridge over a river, with medieval buildings in the background. Text overlays read, "Is Age of Empires II human?".

An essay published last week by a Microsoft Principal Scientist and University of York Researcher is getting some viral heat, and the title alone was enough to make me do a double-take: "If LLMs Have Human-Like Attributes, Then So Does Age of Empires II."

The paper, authored by Adrian de Wynter, is not a joke. Well, it's sort of a joke, but not in the way I first thought. The premise is simple (heh heh). De Wynter built and trained a working neural network inside Age of Empires II: Definitive Edition, the remaster of 1999's legendary real-time strategy masterpiece.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.