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PC Gamer
PC Gamer
Dominic Tarason

I'm glad the Lunar Remastered Collection scrubs the Austin Powers references, but I wish it went further in overhauling its wacky '90s localisation

Swords, sorcery and giant laser-bugs in Lunar Remastered.

There is something about the Lunar series—a classic JRPG duology by Game Arts, first released for Sega CD—that makes them an endless wellspring of nostalgia. Despite being archetypical fantasy adventures (or perhaps because of it), many ‘90s kids have been looking forward to the Lunar Remastered Collection, which landed on Steam and consoles this week. Unfortunately, the spectre of ‘90s localization still haunts the game, with the first wave of players confirming that aside from a few tweaks to some of its more outdated lines, the remaster uses the original Working Designs english script.

For those unfamiliar with Working Designs, they were one of the few major localization houses operating back in the day, and while they are solely responsible for bringing many a loved Japanese title to the wider world, their translations tended to be on the wackier side.

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