
I caught the recent reveal trailer for Clair Obscur: Expedition 33, and proceeded to make finding out exactly what's going on in the new RPG's dark fantasy world, which is dripping with the sort of 'end of days' vibe commonly found in Final Fantasy and Persona games, a top priority as, simply put, it's a bit bonkers. As such, recently being able to sit down with the game's creative director, Guillaume Broche, to see the game in action and ask him about it was a real boon.
In Expedition 33's city of Lumière, once a year the mysterious and seemingly all-powerful being called the Paintress wakes up and, approaching a large monolith in the middle of everything, paints upon it a cursed number, ticking it down. As soon as the Paintress paints it, everyone of that age turns to smoke and fades away immediately.