
Supergiant Games isn't one for sequels, which is why every Hades fan hit the roof when the slick trailer for Hades 2 debuted at the Game Awards last year. Socials practically exploded with as much excitement and ferocity as if Supergiant had parted a soft blanket of clouds from on high and bestowed a mighty boon.
I'm excited for Hades 2. Very excited. Hades was one of the main reasons I started seeking out the best roguelikes after reluctantly avoiding them for many years. I've not got much patience when it comes to dying in games, so the very idea of playing a genre where the cycle of death is a fundamental feature – yeah, not for me. I've felt the satisfaction and exhilaration of a successful run, but the number of loops it took to get to that point always felt like my own personal hell.