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GamesRadar
GamesRadar
Technology
Andrew Brown

I had a blast playing Halo: Campaign Evolved, but it's not the remake Halo deserves

A screenshot from Halo: Campaign Evolved showing Master Chief firing an assault rifle.

Returning to Halo's first campaign via its upcoming remake, Halo: Campaign Evolved, I'm struck by how quickly the now 25-year-old sci-fi shooter series found its footing. Everyone has their preferred entry – mine is Halo 3: ODST, though Halo: Reach won when we ranked the best Halo games – but no matter your favorite, it's likely you can trace its best bits back to the first Halo with surprising clarity.

Halo: Combat Evolved dared to be bigger and bolder than many of its contemporaries at the time, realizing vast sci-fi setpieces while developer Bungie honed in on the moment-to-moment action that strung its levels together. Campaign Evolved takes a light touch to the original, developer Halo Studios opting for a glossy Unreal Engine 5 makeover with little in the way of mechanical tweaks. The result lets that original vision shine – often to resounding success, but on occasion leaving me to wonder whether this $50 do-over goes far enough in putting Halo's best foot forward.

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