
When I loaded up Ghost of Yotei on my PS5 Pro for the first time last week, I pretty much expected to be deeply impressed by its visual presentation, and it's duly obliged. The island of Ezo that Sucker Punch has produced is fairly staggering, full of vistas so perfect that you just know they were hand-crafted with extreme care.
I've also hugely enjoyed the game's cadence so far – a familiar one for anyone who played Ghost of Tsushima, but nonetheless a super satisfying pattern. You explore a series of open areas, each of which houses a big boss somewhere. Playing a few story missions gets you closer to that boss, but there are also a host of side quests and collectables to find as you move around.