
The original Rayman is notoriously hard. So imagine how difficult the bespoke level packs were that were designed to be even more challenging, with new, trickier platforming mechanics. Well, imagine no longer – Rayman 30th Anniversary Edition doesn't just include five versions of Ubisoft's original mascot platformer, but also multiple level packs for the MS-DOS version, including Rayman Designer.
For years as a child, I coveted the Rayman Designer disc. I'm not sure why, as I definitely wasn't good at or able to even finish Rayman itself. But the prospect of being able to fool around with a level editor definitely appealed until, after getting it, I realized I wasn't very good at that either. Still, to show off how to create levels, Rayman Designer also came with 24 bonus levels (and it's these, not the full level editor, in Rayman 30th Anniversary Edition, to be clear). All of them are rock hard – "for expert players" – but, snappier than Rayman's own stages, and from the original's level designers, this became a further way for me to poke and prod at Rayman's world even if I would taste more failure than success.