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GamesRadar
GamesRadar
Technology
Jordan Gerblick

"I can't type as fast as you're funding": Solo dev buried in over $250,000 learns there's a huge appetite for deep open-world RPGs inspired by early '00s classics like Gothic, Fable, and the anime Berserk

Two-headed dragon spewing fire in Sword Hero.

Solo developer Csaba "ForestWare" Székely found out the easy way that there's massive demand for the type of game he's making: a deep, systems-driven open-world RPG inspired by early-'00s classics like Gothic, Kenshi, Arx Fatalis, Blade of Darkness, Fable, and best of all for me, the beloved manga and anime series Berserk.

Sword Hero, which is a title I just love, is an ode to that very specific time in the early '00s where open-ended gameplay was still a novelty and developers were constantly pushing interactivity to new levels. I still remember freaking out because Shenmue actually let you use the vending machines, holy crap.

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