
Solo developer Csaba "ForestWare" Székely found out the easy way that there's massive demand for the type of game he's making: a deep, systems-driven open-world RPG inspired by early-'00s classics like Gothic, Kenshi, Arx Fatalis, Blade of Darkness, Fable, and best of all for me, the beloved manga and anime series Berserk.
Sword Hero, which is a title I just love, is an ode to that very specific time in the early '00s where open-ended gameplay was still a novelty and developers were constantly pushing interactivity to new levels. I still remember freaking out because Shenmue actually let you use the vending machines, holy crap.