
The art and design of The Lord of the Rings: Gollum is outstanding, as you would expect from a PS5 game based around Tolkein’s epic fantasy world of Middle-earth. Each area of the game, from Mirkwood to Barad-dur tower and Cirith Ungol, is beautifully rendered, almost painted onto the screen. But there's a fun character design insight I just discovered.
Below I speak with Daedelic Entertainent's art lead Mathias Fischer, who discusses the challenges of bringing Gollum to life on PlayStation 5 in a new and interesting way. Fischer explains how when designing Gollum, the large eyes and expressive face, needed to make this grungy character approachable, gave him a "resemblance to something like Elmo". It's exclusive, tickle-me Gollum is coming this Christmas.