
If any game showed the limitations of the original Switch hardware, it was Hyrule Warriors: Age of Calamity, which despite broadly positive reviews was taken to task for some serious frame rate issues. With the follow-up, Age of Imprisonment, on Switch 2, the devs seem especially keen to make the most of the new hardware's power.
"Nintendo Switch 2 has made it possible to include lots of enemies in our Warriors games," producer Ryota Matsushita says in a new developer interview video. "Not that just adding more enemies is a good thing, but it heavily contributes to the realism and excitement of the battlefield, which helped a ton."