
In a new trailer at the Gamescom edition of the Future Games Show, Heart Machine simultaneously revealed and launched the latest early access update to Hyper Light Breaker, which includes new systems, a playable character, a fresh boss, and floating islands in the open world. I got a chance to see the new additions in a hands-off gameplay presentation last week, and here are the topline changes:
- A new ramen vendor and collectible ingredients for cooking noodle dishes that give single-run buffs.
- "Glitch bar" difficulty system: Think Hades' heat bar or Halo skulls, with most of the current modifiers focusing on enemy damage, stagger, and other numerical adjustments.
- Sky Labs floating islands, which feature platforming challenges, wave fights, and unique loot.
- New boss fight featuring a pair of gunslinging twins.
- New playable character, a tanky, heavy-hitter type.