
VFX artists work in a paradox. On most film and television productions, their contributions are expected to be both impressive and invisible. Complete photorealism is the goal for many visual effects studios: If audiences can’t tell the difference between real and CG, the effects team is considered successful.
For example, we regularly show how to create a photorealistic 3D scene for film and game development, using the best 3D modelling software, but rarely share how to make the CG shots a part of the film's many gags and in-jokes.