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The Guardian - UK
The Guardian - UK
Entertainment
Keza MacDonald

How generative AI in Arc Raiders started a scrap over the gaming industry’s future

Arc Raiders.
A contentious GOTY … Arc Raiders. Photograph: Embark Studios/Steam

Arc Raiders is, by all accounts, a late game-of-the-year contender. Dropped into a multiplayer world overrun with hostile drones and military robots, every human player is at the mercy of the machines – and each other. Can you trust the other raider you’ve spotted on your way back to humanity’s safe haven underground, or will they shoot you and take everything you’ve just scavenged? Perhaps surprisingly, humanity is (mostly) choosing to band together, according to most people I’ve talked to about this game.

In a review for Gamespot, Mark Delaney paints a beguiling picture of Arc Raiders’s potential for generating war stories, and highlights its surprisingly hopeful tone as the thing that elevates it above similar multiplayer extraction shooters: “We can all kill each other in Arc Raiders. The fact that most of us are choosing instead to lend a helping hand, if not a sign that humanity will be all right in the real world, at the very least makes for one of the best multiplayer games I’ve ever played.”

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