
ArenaNet’s Guild Wars 2 is a strange beast. On the one hand, it’s a painterly MMO that feels like concept art come to life. On the other hand, it’s a fashion sandbox where players obsess over gliders, capes, and shinier-than-thou legendary weapons. Holding those two worlds together? Artists like Chelsea Mills, Advanced Prop Artist, although, as she points out in our interview, it doesn't cover the full breadth of her responsibilities.
"'Prop' can mean a variety of things… in addition to environmental set dressing and architecture, props are also character fashion-based items like back items, gliders, chairs, and weapons," says Chelsea. "I branch out even further beyond the “prop artist” title, and enjoy doing things such as player armor, creature models, and creature animation."