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Creative Bloq
Creative Bloq
Technology
Alan Wen

How Crushed In Time reimagines Sherlock Holmes as a LucasArts-inspired adventure

Stylised art for an indie video game.

There have been many interpretations of Baker Street's famous residents, Sherlock Holmes and his sidekick Dr Watson, but one that comes to mind in recent years is the pair from the nonsensically meta There Is No Game: Wrong Dimension. While they only featured in one chapter of a game riffing off many game parodies, French studio Draw Me A Pixel evidently figured there was enough substance to expand their antics into a feature-length spin-off, Crushed In Time.

Whereas the previous game was a 2D pixel art game, this upcoming game somewhat subverts the studio's name by moving into 3D. But compared to the '90s, when classic 2D characters transitioned to 3D, art director Loric Garriguenc describes it as an update rather than an overhaul.

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