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Creative Bloq
Creative Bloq
Technology
Alan Wen

How a comic artist spent eight years turning his own characters into a beautiful point-and-click adventure game

Painting of a bedroom scene, with an in-game screenshot.

If you've not heard of Jordi & Oslo, it's a comic strip that's been running weekly for a decade in the Catalan-language newspaper Diari Segre. Given that its titular characters are a little boy and his stuffed dragon friend, an easy way to describe it would be the Catalan Calvin and Hobbes, which the comic's creator, Guillem Ruiz, takes as a compliment. "I wish it was half as good as that!" he says humbly.

When I meet him, however, it's not to talk about his comics but rather to play his very own game of these characters, Jordi & Oslo: The Lost Tail, a point-and-click adventure. It's not actually Ruiz's first game, as he had previously worked as a 3D animator on AAA titles, including 2023's Lords of the Fallen. After making the move to solo development on a much smaller, gentler game, he couldn't be happier. "Honestly, it's been so nice, because when you are just one more animator, you don't treat it in the same way," he tells me. "Other creative artists have started the same way, doing their projects part-time while doing their day job."

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