I keep Caves of Qud and Dwarf Fortress in the same mental filing cabinet. Both consist of a very thin layer of graphics (though thicker now in Dwarf Fortress' case) spread atop a fathomless clockwork of interlocking gameplay systems and strange simulations. They are, if you ask me, two of the best and most impressive games ever made, and now Qud has gotten even wider, deeper, and weirder.
Qud's Creatures of the 7th Plague update has hit, bringing with it a new leg of the main quest, a UI rework, new creatures, new effects, and native gamepad and Steam Deck support. Developer Freehold describes it as a "year-long patch," and it's set to be the game's "last major update" before the makers switch gears to focus entirely on the game's long-awaited 1.0 release set for 2024.