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PC Gamer
PC Gamer
Rich Stanton

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

MGS4

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

The depth of Kojima's thinking on these topics, and the parallels he constantly draws between Metal Gear's science fiction and real-world events and conflicts, is one of the reasons that, for all his flaws, he is something of a visionary. After leaving Konami the creator kept his own counsel on Metal Gear for several years, but recently Kojima has begun to reminisce more often about the titles and talk a little about them.

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