
Playing Warhammer 40,000: Dawn of War 4 for the first time, I was given access to a mission where you play as the Space Marines who have been called in to save Imperial Guard forces from a warband of orcs. That was a week ago. I've since spent upwards of three hours playing the same level over and over again, siccing a small army of space marines and dreadnoughts onto the orc-dominated map before winning (usually) and doing it all over again. Yeah, it's good.
"While everyone's been busy with summer, we've been studying the blade – and the bolter," grins Elliott Verbiest, senior game designer at developer King Art Games. I'm chatting to Verbiest and Jan Theysen, co-founder and creative director, and while neither seem particularly surprised at how much I've been digging Dawn of War 4, both are thrilled to finally be talking about it.