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PC Gamer
PC Gamer
Harvey Randall

Helldivers 2 CEO describes the 'War Room' atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: 'We saw the graph, just—players rising and rising'

A giant bile titan, a towering insect from Helldivers 2, lets out a vicious scream as it stomps over the landscape.

Helldivers 2's meteoric rise to fame has been a double-edged sword for Arrowhead Games. As a round of consensus from other veteran devs noted earlier in the month, studios can only prepare for server load with what might as well amount to soothsaying—and if said predictions are off, chaos ensues. Speaking to PC Gamer, Arrowhead Games' CEO Johan Pilestedt described the atmosphere in the studio's HQ as it became rapidly clear what a monumental task his team had on their hands.

"I don't know if it's because we're Swedish or anything," Pilestedt jokes. "We have a tendency to have a lot of self-doubt in what we're actually doing. I mean we knew we had a game that was special … there's several people [at the studio] who have, y'know, over 2,000-3,000 hours in the game."

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