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GamesRadar
GamesRadar
Technology
Dustin Bailey

Helldivers 2 boss told launch players not to buy until servers calmed down, and it "took 5 minutes until I got a call from the friendly people over at PlayStation asking what the f*** I was smoking"

Helldivers 2 screenshot showing a fully geared/armored diver standing with gun in hand as three jets soar the skies behind him.

You can partly attribute the success of Helldivers 2 to the relationship developer Arrowhead Game Studios has built with fans, who have greatly appreciated creative director and former CEO Johan Pilestedt's straight-talking attitude. But when Pilestedt suggested that cash-strapped players hold off on buying the game until the servers were stable, well, that talk was a little too straight for some of the folks at publisher Sony Interactive Entertainment.

Around the time of the Helldivers 2 launch, "the community was super excited about the gameplay that we put up, and everybody flocked in, and it became wildfire," Pilestedt said in a Game Developers Conference panel attended by GamesRadar+. "Everybody told everybody that you need to play this game, and it crushed us under success," he said, referring to the game's early server issues.

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