
Chelsea Mills is an Advanced Prop Artist at ArenaNet, working on long-running MMO Guild Wars 2, though her role stretches far beyond what that title might suggest. 'Prop' can cover a lot of ground at the studio, from environmental set dressing and architecture to character-focused items like weapons, gliders, chairs, and fashion-based back items. Chelsea also regularly handles simple rigging, animation, physics setups for cloth and bones, and minor effects, giving her projects a level of polish that goes far beyond static props.
“I personally only rarely delve into the environmental side of things,” she explains. Instead, she often takes pieces all the way from concept to completion, whether that’s weapons, player armor, creature models, or even creature animation.