The lack of a Grand Theft Auto 6 PC port at launch is a sore spot for those of us faithful to the ol' mouse and keyboard. Sure, it's not new for Rockstar to prioritise console over PC (it's got a marketing deal with Sony, after all), especially with new game launches, but I thought we were beyond that. But we've got Phantom Vice Auto to look forward to on November 19 instead, and that's probably just as good, right?
So, why is Rockstar passing on a simultaneous PC launch for its games, including the upcoming GTA 6? According to former Rockstar producer John Ricchio in an interview with Reece 'Kiwi Talkz' Reilly on YouTube, it's not because the studio doesn't "care about PC".