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GamesRadar
GamesRadar
Technology
Anthony McGlynn

GTA 5 and Red Dead Redemption 2 writer Dan Houser says "the most fun thing about the game isn't any rubbish we write, it's the systems that we make"

Grand Theft Auto 5.

Going by previous installments, it's safe to say there will be a plethora of ways to approach GTA 6. You could tackle the main story, or just explore at your own free will, or role-play, or do whatever else takes your fancy. It's all valid, and Rockstar co-founder Dan Houser believes that's the strength of this kind of game.

Speaking at the Tribeca Festival in New York City, Houser, who served as a producer and narrative lead at Rockstar for years, explains his perspective on whether you can play an open-world game wrong. "If someone enjoyed a game, that's great. If you can’t finish a story, but you loved it in other ways: Great, I don't care," he says, as transcribed by IGN.

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