Former Rockstar Games producer Leslie Benzies apparently wanted all of GTA 4's population to have their own schedules and believable lives, but implementing a feature like that turned out to be both a massive headache for the devs and not that important for players.
The tidbit comes courtesy of Rockstar Game's ever-chatty, former technical lead Obbe Vermeij, who spoke to Edge Magazine about the open-world game's development: "Leslie Benzies wanted all the [GTA 4] NPCs to have their own lives. A place to live. A schedule. Every morning, they would drive to work. We worked towards it for a bit, but it ended up being so problematic."