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GamesRadar
GamesRadar
Technology
Kaan Serin

GTA 4 producer Leslie Benzies wanted NPCs "to have their own lives," former Rockstar lead says, but "it ended up being so problematic" and didn't "really matter that much"

Grand Theft Auto IV screenshot showing a middle-aged man with short brown hair and dark sunglasses wearing a black suit jacket and white shirt posing with his arms open.

Former Rockstar Games producer Leslie Benzies apparently wanted all of GTA 4's population to have their own schedules and believable lives, but implementing a feature like that turned out to be both a massive headache for the devs and not that important for players.

The tidbit comes courtesy of Rockstar Game's ever-chatty, former technical lead Obbe Vermeij, who spoke to Edge Magazine about the open-world game's development: "Leslie Benzies wanted all the [GTA 4] NPCs to have their own lives. A place to live. A schedule. Every morning, they would drive to work. We worked towards it for a bit, but it ended up being so problematic."

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