
After news of a Starfield May update landed earlier this month, I finally felt like giving Bethesda's latest RPG another go. Since my major hangup about the experience appeared to be directly addressed by the substantial patch, I'd hoped the Starfield map improvements would finally let me shape my space-shaped fantasy. In fact, with the addition of interior ship decorating capabilities, I was actually quite excited to revisit the game and see if the update would essentially act as a second wind after hitting a wall last year. What I didn't expect, however, was for one setting to unexpectedly win me over far more than any of the major changes I was looking forward to.
With a suite of new gameplay options that let you adjust all manner of features to tailor Starfield's difficulty, carry capacity far outweighs (pun absolutely intended) all of the other tweaks you can make in my book. After all, for an RPG where you're constantly collecting natural resources from a myriad of planets for crafting purposes, I was constantly struggling to juggle my loot. And nothing breaks the fantasy of space exploration quite like trudging back to your ship to stuff all of the rocks you've collected into your storage. But now that I've put the setting to max and greatly increased my carry capacity, well, just call me Captain "Carry Everything" because I no longer have to consider what's worth picking up anymore. It's all the loot, all the time. I'm a veritable item fiend and I'm honestly loving it.