
The death of Anthem, BioWare's maligned live-service RPG, comes as the Stop Killing Games initiative has put increased pressure on developers to create end-of-life plans that would keep these sorts of games available in the future. GOG's managing director, Maciej Gołębiewski, knows a thing or two about the practical realities of preservation, and he hasn't arrived at a clear answer yet.
"Game preservation is a very complicated riddle," Gołębiewski tells Eurogamer. Giving old games official, legal re-releases – as GOG does – requires tracking down IP holders, patching the games to work on modern hardware, and making sure all this work is commercially viable. "No one can do it for goodwill because this is not how salaries are being paid," he says.