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GamesRadar
GamesRadar
Technology
Austin Wood

"Go try that s*** in Red Dead Redemption 2": Nobody makes games like Bethesda, says studio veteran Pete Hines, so "put some respect" on Todd Howard and the Creation Engine team

Faelian.

The flexible and reactive sandbox that Bethesda RPGs are known for delivers a "level of freedom" that "everybody else runs away from," reckons retired studio veteran Pete Hines, and a lot of that comes down to the studio's Creation Engine.

In a long interview with journalist Kirk McKeand's Firezide Chat, Hines digs deeper into an argument he's made before: nobody does it like Bethesda. Here, he focuses on how Bethesda "leans into the shit" that game developers would normally avoid due to technical or design limitations or concerns.

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