
Compulsion Games is best known for its ability to cultivate distinctive vibes, rather than developing a particular style of video game. The studio's mission is, after all, to "build hallucinatory adventures in worlds strange but provocatively familiar." You see shades of this in Contrast, a smart puzzle-platformer with an evocative art style, and in We Happy Few, a survival-horror, which leveraged roguelike elements to transform its approach to storytelling.
But with its first release following the 2018 acquisition into the Xbox Game Studios group, Compulsion is getting closer than ever before to achieving its dream of "building experiences that feel handcrafted." This is South of Midnight, the most ambitious experience in the studio's history, and one of the most unique productions out of Xbox in a generation.