
- Former Microsoft executive Laura Fryer says Naughty Dog's decision to cancel The Last of Us Online was "the right call"
- She explains that the studio "made the harder choice" by looking ahead and realizing it wouldn't be able to sustain a live service game
- Fryer also questioned why Naughty Dog greenlit it in the first place, saying, "The ambition was there, but the realistic upfront planning wasn't"
Former Microsoft Game Studios executive producer Laura Fryer thinks the decision to cancel The Last of Us Online was the right decision on Naughty Dog's part, and greenlighting the project was the "real mistake".