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GamesRadar
Technology
Scott McCrae

Former The Last of Us artist says "ultra realism slows everything down" when it comes to game development, and "chasing" it has "negatively affected many"

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A former The Last of Us and Star Wars Jedi artist says that ultra realism slows everything down when it comes to developing games.

We're at the point now where AAA development is in a really weird space. The likes of Naughty Dog which would release four games in a single generation back in the PS1, PS2, and PS3 days are now looking like it won't even release one non-remake or remaster in the PS5's lifespan. There are exceptions like Insomniac Games, Obsidian, and Capcom's teams which are releasing massive games regularly, but for the most part it's taking longer and longer for sequels to emerge.

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