
Roblox, in all its blocky dominance, can host games within games that sometimes attract more players than AAA publishers. One such example is Grow a Garden, an idle farming sim that once managed to attract a whopping 21 million concurrent players, but a former Square Enix executive thinks it's "somewhat evil" nonetheless.
Square Enix's ex-exec Jacob Navok recently sat down on The Game Business show to talk about the state of the industry, and one topic that came up was the over-monetization of recent games. You probably know what I mean - the shops and marketplaces that pop up the minute you open almost any big, free-to-play release.