Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Lincoln Carpenter

Former Bungie dev says 'you'd be surprised how many times' expansions were pitched for a fan-favorite Destiny archvillain who's now left hanging

Xivu Arath in an Epsiode: Heresy cutscene.

The announcement of Destiny 2's imminent end of live service development wasn't entirely unexpected news, given Bungie's well-documented struggles in recent years, but it's an abrupt conclusion for a game series that's now left with an uncertain future. Reportedly, Bungie hasn't yet greenlit a project for a Destiny 3, meaning many of the setting's ongoing narrative threads are being left without resolution for the foreseeable future.

The threat of the Nine has gone unaddressed. The inscrutable machinations of the Vex network are still a mystery. And we may never face Xivu Arath, the Hive god of war—an antagonist that Bungie had invested years of seasonal storytelling into shaping an apocalyptic menace. But according to former Bungie senior narrative designer Robert Brookes, Destiny's devs had tried—repeatedly—to give Xivu Arath the debut that players have been left to dream of.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.