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PC Gamer
PC Gamer
Andy Chalk

Former Bethesda marketing VP says he fought against reusing the Prey name for Arkane's 2017 immersive sim: 'I definitely pissed some people off internally over that'

Pete Hines, Vice President of Bethesda Softworks, speaks during the Bethesda E3 conference at the Event Deck at LA Live on June 10, 2018 in Los Angeles, California. The E3 Game Conference begins on Tuesday June 12. (Photo by Christian Petersen/Getty Images).

Arkane's 2017 immersive sim Prey is a genuinely great videogame, with a genuinely weird name—shared with a pre-existing shooter and a famously cancelled sequel that it has absolutely nothing to do with. Arkane founder Raphael Colantonio said a few years ago that he really did not want to call it Prey, and it turns out he was not alone on that: Former Bethesda marketing and communications boss Pete Hines said in an interview with Dbltap that he was dead-set against it too.

"I definitely pissed some people off internally over that because I fought so hard against using that name," Hines said. "I'm the head of the spear, but I had a lot of people across my team—brand, PR and community—and we feel like we're burdening it with a name where we spend more time explaining why it's called Prey than we do talking about the game."

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